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SpaceGame is a rollin’
So I’ve put a lot of work into SpaceGame this week and it’s really starting to shape into something. It’s actually somewhat fun to use and I’m rolling out new features daily now. Chris Wood jumped on board and is now helping with development.

SpaceGame now features:
-Moving, Shootable enemies
-Enemies fire back
-Missiles and Smartbombs
-Missiles track targets
-Laser weapon gains heat with use and needs to cooldown
——— Try it out here ——–(press 2 a couple times on load)
Controls:
WASD – Movement
Click – Shoot
Shift+Click – Missile
Ctrl+Click – Smartbomb
–Load the game and press 2 a couple times, goodluck!
Some Fixes:
What’s a .jar? a java executable. if you cant click to run:
Unzip to desktop
Start > run > cmd , navigate to where you unzipped with “cd Desktop/Space”
type: “java SpaceGame.jar
No enemies? press 2
Movement hestitation? Start > control panel > keyboard > both sliders to the right
SpaceGame
So I think there’s a serious lack of space-based games out there today. So I’ve decided to do my part in bucking this trend. I’m developing my own space-based game to see what I can do.
The game is currently written in 100% Java, my strongest language. But perhaps someday I will rewrite it in something more friendly for everyone else.
The game isn’t much of anything thus far and more of me playing around with java’s AWT graphics. Two nights of coding won’t really get you much.
The Aim: After talking with Eric a little bit about this game, I’ve decided to push it towards an almost DOTA like game where players choose their pilot/ship and compete for territorial objectives and resources. Quick fun gameplay being the focus.
Obviously this is a long way off but it’s a goal. If you have ideas or want to develop for this project let me know.
Making it look pretty
So as you can see, I migrated over to WordPress today to streamline the content delivery of my site. I’m gonna need a little bit to clean it up and post what I want but for now this is pretty good.
Not that anyone is reading this but, bare with me.