Archive

Posts Tagged ‘SpaceGame’

Space Game now an applet!

May 24th, 2009

Space game has been ported to a java applet!

spacegame2woohoo!

totec.us/space/

admin Content ,

SpaceGame is a rollin’

February 18th, 2009

So I’ve put a lot of work into SpaceGame this week and it’s really starting to shape into something. It’s actually somewhat fun to use and I’m rolling out new features daily now. Chris Wood jumped on board and is now helping with development.

spacegame2

SpaceGame now features:
-Moving, Shootable enemies
-Enemies fire back
-Missiles and Smartbombs
-Missiles track targets
-Laser weapon gains heat with use and needs to cooldown

——— Try it out here ——–(press 2 a couple times on load)

Controls:
WASD – Movement
Click – Shoot
Shift+Click – Missile
Ctrl+Click – Smartbomb

–Load the game and press 2 a couple times, goodluck!

Some Fixes:

What’s  a .jar? a java executable. if you cant click to run:
Unzip to desktop
Start > run > cmd , navigate to where you unzipped with “cd Desktop/Space”
type: “java SpaceGame.jar

No enemies? press 2
Movement hestitation? Start > control panel > keyboard > both sliders to the right

admin Content ,

New Space Game Commit

February 16th, 2009

I committed a new version of SpaceGame (yes, I am in physics right now)

In this version:
Controls are now:
W/S – move forward/back
A/D – rotate ship
Click – fire lasers

After much aggravation I got the camera scroll to be somewhat smooth. Camera only scrolls when the ship is near the edge of the screen which caused the majority of glitches. The system still needs some refinement but it’s good for now.

admin Uncategorized

Busy Busy

February 16th, 2009

So I made this website a couple weeks ago when I actually had some free time. This is really not the case anymore. I have to go to physics in a few minutes but here’s what’s up.

RIT has quarters, Fall, Winter, Spring, Summer. Most attend for 3 of these quarters a year. We are currently a week from Winter quarter finals and things are getting hectic.

Gonna start working on the space game in a bit, reworked movement and controls and a map you can explore is coming soon.

I’ll post more in physics I think.

admin Uncategorized ,

SpaceGame

February 8th, 2009

So I think there’s a serious lack of space-based games out there today. So I’ve decided to do my part in bucking this trend. I’m developing my own space-based game to see what I can do.spacegame1 The game is currently written in 100% Java, my strongest language. But perhaps someday I will rewrite it in something more friendly for everyone else.

The game isn’t much of anything thus far and more of me playing around with java’s AWT graphics. Two nights of coding won’t really get you much.

The Aim: After talking with Eric a  little bit about this game, I’ve decided to push it towards an almost DOTA like game where players choose their pilot/ship and  compete for territorial objectives and resources. Quick fun gameplay being the focus.

Obviously this is a long way off but it’s a goal. If you have ideas or want to develop for this project let me know.

admin Content ,